Comparing these JSON requests and responses with those from before, you can see how the exact same structures from the live-service game have made their way into the offline build. It's satisfying to see how smoothly this paradigm scales applied across hundreds of backend API calls.
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This fragmentation hurts portability. Code that performs well on one runtime may behave differently (or poorly) on another, even though it's using "standard" APIs. The complexity burden on runtime implementers is substantial, and the subtle behavioral differences create friction for developers trying to write cross-runtime code, particularly those maintaining frameworks that must be able to run efficiently across many runtime environments.